Ciao!

I’m Rachel, a UX product designer based in Seattle, WA. I have an eye for detail, a mindset for systems, and a passion for human-centered design.

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Meta NLP Tooling

2022 · Meta Reality Labs

Product Design
Design Systems
UX
UI
User Research

A human-centered redesign of Meta's internal Natural Language Processing (NLP) development tool.

This project can't be published online. Please contact me to learn more.

Social Foundations
on Portal

2021 · Meta Reality Labs

Product Design
Multimodal
UX
UI
Prototyping

A suite of multimodal experiences that bring Family of Apps content to first-party hardware.

This project can't be published online. Please contact me to learn more.

Over-The-Air Updates

2020 · D-Ford (Ford Motor Company)

Conceptual Design
Multimodal
UX
UI
Prototyping
User Research

A design and research exploration to gauge desirability for an omni-channel Over-The-Air software update concept.

This project can't be published online. Please contact me to learn more.

Burke Museum

2020 · University of Washington (grad student project)

Multimodal
UX
UI
Design System
Prototyping
User Research

A tablet experience to make museum content more accessible.

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What’s Up in the Gut?

2020 · University of Washington (grad student project)

Prototyping
IXD
Game UI

An educational game set in the microbiome and played with custom physical controllers. Featured on p5.js Showcase

Check it out

Somo

2019 · University of Washington (grad student project)

Multimodal
UX
UI
Prototyping
User Research

A platform to teach kids about their feelings through a personalized, interactive story based on emotional input.

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Production Design Experience

2019 · Facebook Inc.

I created a design component library to scale a new design system accross the Ads & Business org.

2015 - 2017 · Apple Inc.

I localized product documentation graphics and content for over 40 locales.